Post by Admin on Oct 8, 2015 3:29:08 GMT -6
Welcome to the fourth edition of the Fantasy Basketball league formerly known as the Thunderheads 2000 league. I am changing the name of the league to better reflect the interests of all owners involved and have selected "Team of Destiny" league. Only one team can win, and everything has to go right for that to happen. Whether it is a favorable playoff matchup, injuries, a fortuitous free agency find. All the stars must align for the team of destiny to be crowned. For everyone else, there's always next year. . For those returning players and those who are considering joining, here are the basic rules. Details about rules can be found on the Team of Destiny site hosted by ESPN.com.
Here are my goals for the league. Good teams. Fair play. Fun play. That means that I am assuming that teams who lost interest last year will lose interest this year and so unless they get a fire in their belly and they want to join up, they will not be invited back. Additionally, I’m looking for quality not quantity. My long-term goal for this league is for it to get better and more sophisticated every year. (My ideal league is a league that mirrors the NBA as close as possible: 30 teams, 5 starters a piece, unlimited keepers, draft lottery.
So here’s a quick breakdown of deadlines, league members, and basic rules followed by proposals for this season’s categories and this year’s keeper system.
1. Current Draft time Sunday October 25 at 11:00 Eastern Time, 10:00 Central
2. Deadline for commitment to the league. Thursday, October 15, Midnight.
2. Deadline for registration for new teams- Midnight on Friday October 23, 2014
2a. Deadline for keepers for all teams- Midnight on Sunday October 24, 2014. The number of teams in the league will affect keeper values.
2b. Keepers- 3 per team, 2 per team for new teams if the league contracts, 3 per new team if the league expands.
3. Draft Type- Auction Draft- Baseline Auction budget $400. (minus keeper costs)
4. Scoring type – Head-to-head, each category is a win, loss, or tie. For you newbies, You go up against a different opposing team every week, using your players to accrue stats in our league stat categories. You are competing in every category and will get either a win, loss, or tie in each category after every week. You might go 12-0 one week or 6-5-1 the next week. Your category record accumulates over 18 weeks, leading to a 3 round, 8-team playoffs. Whoever wins the most categories advance to the next round, ties go to the higher seed. Last year, the #4 seed won in the playoffs and the year before that, the #3 seed.
5. Waiver acquisitions- Every team has a $200 acquisition budget. You want an undrafted gem? Bid on him. Twice a week, the bids are processed and the team with the highest bid gets the player. You’ll learn if you don’t understand now. Waiver Auction dates will move to Mondays and Fridays of every week.
6. Trades- Unlimited. Each trade will be approved or disapproved by the league manager after getting feedback from league members. Fun and Fair is the guiding principle.
7. Rosters-9 starters, five bench players, and 2 slots for injured reserve.
8. Game maximums per week. We are going to continue with 32 games per week. It will also create more strategy for the roster management rock stars.
9. Roster sizes- If we expand past 16 teams, I think we will need to reduce roster sizes to keep a decent pool of free agents. (Last season, we had 14 teams. I don't anticipate expanding beyond 14 teams this year, but I didn't anticipate expanding to 14 teams last year.
If you have any comments or suggestions, please email me or message me on Facebook.
Here are my goals for the league. Good teams. Fair play. Fun play. That means that I am assuming that teams who lost interest last year will lose interest this year and so unless they get a fire in their belly and they want to join up, they will not be invited back. Additionally, I’m looking for quality not quantity. My long-term goal for this league is for it to get better and more sophisticated every year. (My ideal league is a league that mirrors the NBA as close as possible: 30 teams, 5 starters a piece, unlimited keepers, draft lottery.
So here’s a quick breakdown of deadlines, league members, and basic rules followed by proposals for this season’s categories and this year’s keeper system.
1. Current Draft time Sunday October 25 at 11:00 Eastern Time, 10:00 Central
2. Deadline for commitment to the league. Thursday, October 15, Midnight.
2. Deadline for registration for new teams- Midnight on Friday October 23, 2014
2a. Deadline for keepers for all teams- Midnight on Sunday October 24, 2014. The number of teams in the league will affect keeper values.
2b. Keepers- 3 per team, 2 per team for new teams if the league contracts, 3 per new team if the league expands.
3. Draft Type- Auction Draft- Baseline Auction budget $400. (minus keeper costs)
4. Scoring type – Head-to-head, each category is a win, loss, or tie. For you newbies, You go up against a different opposing team every week, using your players to accrue stats in our league stat categories. You are competing in every category and will get either a win, loss, or tie in each category after every week. You might go 12-0 one week or 6-5-1 the next week. Your category record accumulates over 18 weeks, leading to a 3 round, 8-team playoffs. Whoever wins the most categories advance to the next round, ties go to the higher seed. Last year, the #4 seed won in the playoffs and the year before that, the #3 seed.
5. Waiver acquisitions- Every team has a $200 acquisition budget. You want an undrafted gem? Bid on him. Twice a week, the bids are processed and the team with the highest bid gets the player. You’ll learn if you don’t understand now. Waiver Auction dates will move to Mondays and Fridays of every week.
6. Trades- Unlimited. Each trade will be approved or disapproved by the league manager after getting feedback from league members. Fun and Fair is the guiding principle.
7. Rosters-9 starters, five bench players, and 2 slots for injured reserve.
8. Game maximums per week. We are going to continue with 32 games per week. It will also create more strategy for the roster management rock stars.
9. Roster sizes- If we expand past 16 teams, I think we will need to reduce roster sizes to keep a decent pool of free agents. (Last season, we had 14 teams. I don't anticipate expanding beyond 14 teams this year, but I didn't anticipate expanding to 14 teams last year.
If you have any comments or suggestions, please email me or message me on Facebook.